package com.jdwx.opengl;

public class AirHockeyRenderer {
    static float[] tableVertices = {
            0f,0f,
            0f,14f,
            9f,14f,
            9f,0f
    };
    static float[] tableVerticesWithTriangles = {
            -0.5f,-0.5f,
            0.5f,0.5f,
            -0.5f,0.5f,

            -0.5f,-0.5f,
            0.5f,-0.5f,
            0.5f,0.5f,

            -0.5f,0.f,
            0.5f,0f,

            0f,-0.25f,
            0f,0.25f
    };
    static float[] line = {

    };
    static float[] mallets = {

    };
}
